- The dampening coil is a miscellaneous item in Fallout 4.
- The first component required to repair it is a Dampening Coil from Saugus Ironworks. If you pass speech challenges with Zao, you can get him to increase the reward with money, caps and Zao's sword.
- Fallout 4 update brings a host of new features to the game, including one just for Nvidia users. Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze.
- Your first task is to retrieve the Dampening Coil from Saugus Ironworks. At this point, it is a good idea to go to Finch Farm, because that location has a strong connection to quest Out of Flames. Inside the building, go to the attic (2 levels above), where you find a passage to the neighboring ironworks room.
Here There Be Monsters | ||||||||||||||||
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Here There Be Monsters is a quest in Fallout 4.
Fallout 4 Dampening Coil Location
![Fallout 4 Dampening Coil Fallout 4 Dampening Coil](/uploads/1/2/8/0/128085923/168795540.png)
Synopsis
At Boston Harbor, a small boy named Donny weaves tales of a sea monster lurking in the bay. The visible long neck of the monster gives credence to his claims, but not all's as it seems.. Free sun odf plugin for ms office on mac systems pdf.
Dampening Coil ITEM. Thi sitem is for Here There Be Monster Quest in Yangtze Submarine - Boston Airport Region 16. Explosive Bobblehead Bobblehead. Permanently gain +15% damage with explosives. Video Walkthrough.
Walkthrough
- The player has to talk to Donny to start the quest and then swim to the 'monster' and climb on top of the sail (the 'head' rises periodically to help the player keep their bearings). Turns out it's actually a Chinese submarine: Yangtze-class, vessel number 31.
- Power armor is useless for this, as it sinks to the bottom. Don a hazmat suit or pop some Rad-X before swimming to minimize the danger.
- Navigating through the derelict interior, the player will eventually find its Captain, Zao. Two centuries of being stuck in the bay after launching the missiles and running into a sea mine have given him a decent grasp of English on top of the intelligence he already had. Unfortunately, Zao is the only sane ghoul on the ship. He will explain his predicament and request that the player aid them in restoring the Yangtze to full functionality.
- The first part of the solution requires the player to retrieve the nuclear dampening coil found at Saugus Ironworks. This requires fighting through Forged into the blast furnace and collecting it from the apparatus up the catwalks. The second involves navigating the foredecks of the submarine, fighting through the ghoulified remnants of the crew led by the feral First Mate, and reaching the missile room where a single nuclear warhead remains unlaunched. The processed fissile material inside can be cannibalized to power up the reactor.
- Finally, the player has to enter the reactor core (heavily irradiated and place) the coil to stabilize the core, then insert the warhead material inside. The player should not put the warhead material inside without the coil, at least not without saving, as the core will melt down and there goes the neighborhood!
- Report to Zao for the reward. Zao will be jubilant and reward the player with a good amount of gear (but sadly, not his uniform) for their assistance, together with three homing beacons to use with the remaining payloads onboard the Yangtze.
Quest stages
Status | Stage | Description |
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Find the sea monster | I met a boy named Donny on the docks. He claims he saw a sea monster in the bay. | |
Investigate the submarine | I met a boy named Donny on the docks. He claims he saw a sea monster in the bay. The sea monster turned out to be a Chinese submarine. | |
Get the dampening rods | ||
Talk to Captain Zao | ||
Get the warhead | Donny's sea monster turned out to be a Chinese submarine captained by a ghoul named Zao. I've agreed to get a nuclear warhead from below decks to refuel the submarine's reactor. | |
Talk to Captain Zao | ||
Install Dampening Rods | Donny's sea monster turned out to be a Chinese submarine captained by a ghoul named Zao. I need to install the dampening coil, then the nuclear warhead to repair the submarine's reactor. | |
Install warhead | ||
Talk to Captain Zao | Donny's sea monster turned out to be a Chinese submarine captained by a ghoul named Zao. After helping him repair his submarine, Zao is heading back to mainland China. |
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Fallout 4 Saugus Ironworks Dampening Coil
Retrieved from 'https://fallout-archive.fandom.com/wiki/Here_There_Be_Monsters?oldid=2080012'
Name | ID / Cheat Code |
---|---|
Acadia | xx000000 |
Alien faction | 001f6113 |
Alien faction | 0023b858 |
AJ's faction | 00128cef |
Atom Cats | 00048641 |
Virgil's faction | 000addf7 |
Bullet's Gunner faction | 00106ca3 |
Children of Atom Crater of Atom | 00134270 |
Children of Atom Hostile | xx02fb84 |
Covenant | 000f0c6a |
Cabot family faction | |
Diamond City security | 00002f65 |
Disciples | xx00f438 |
Eddie Winter's Old crime faction | 0014bf23 |
Forged | 0013101d |
Gunners | 00058303 |
Ironsides' robotic crew | 0008c9db |
Merchant business | 001338e7 |
Nahant robot faction | 0007ee3f |
Neighborhood Watch | 000e1acc |
Operators | xx00f439 |
The Pack | xx00f43a |
Pillars of the Community | 000bbf88 |
Raiders | 0001cbed |
Recon Bunker Theta Brotherhood faction | 000b3d7d |
Rust Devils | xx004385 |
Scientists faction | 0022d9ee |
Scientists faction | 0022d9ef |
Scientists faction | 0024800b |
Synths faction | 00249966 |
Synths faction | 00249967 |
Triggermen | 00083ad0 |
Vault 81 guard faction | 0004f4a4 |
Zao's faction | 0018e8c0 |
Brotherhood of Steel | 0005de41 |
The Institute | 0005e558 |
Commonwealth Minutemen | 00068043 |
The Railroad | 000994f6 |
Bug faction | 000267bf |
Bug faction | 00028670 |
Creature faction | 00022b31 |
Ghoul faction | 00028fd6 |
Ghoul faction | 000361d2 |
Yao guai faction | 000b3d82 |
Radroach faction | 000edce1 |
Bloodbug faction | 000edce2 |
Bloatfly faction | 000edce3 |
Stingwing faction | 000edce4 |
Eyebot faction | 000edce5 |
Deathclaw faction | 0001e722 |
Player faction | 0001c21c |
Non-hostile faction | 0001d289 |
Faction for Captives - Friends with everyone | 0003e0c8 |
Ownership faction for Min03 | 0005238b |
Actors in this faction are temporarily unavailable | 0007d565 |
Raider faction to allow player to get closer to scenes | 000f17c1 |
Raider faction to allow player to get closer to scenes | 000f5c3a |
Holdup Faction | 000f8f07 |
Holdup Faction | 000f8f08 |
Combat Zone Crime faction | 0010699f |
Missionaries (guards) faction | 00123a16 |
Enemy of REPrisionerFreedCombatPrsionerFaction | 00148903 |
Enemy of captor combat faction | 00148904 |
Danse BoS Enemies faction | 001b513d |
MS07c Raider faction | 002170e6 |
MS07c Raider faction | 002141a9 |
MS07c Nick faction | 002141aa |
Outside of the Institute Crime faction | 0024903b |
CIS_CompanionInSceneFaction | 00249d44 |
Prevent Companion Faction | 00075d56 |